EvidenceB develops adaptive activity modules, adjusted to real-life teaching and learning practices, for K-12 curriculum. Teachers are at the heart of our innovation process, as authors and testers.
Our ‘evidence-based’ learning modules are:
- Co-created by cognitive scientists specialised in their discipline and teachers
- Reinforced by AI engines to personalise student's learning paths and summarise pedagogical information
- Engaging for learners; built on game-based interfaces optimised by cognitive scientists and UX designers